Table of contents
All 18 chapters, drafted openly. Pending sections are visibly pending, never hidden behind a fake “coming soon.”
DRAFTED
137 / 137
sections
CHAPTERS COMPLETE
18 / 18
PARTS
5
PART ONE
Foundations and a first taste of VLAs
1
The robot learning problem
- 1.1 Why "action" is the hard part of robotics DRAFTED
- 1.2 Anatomy of an action model: inputs, outputs, training signal DRAFTED
- 1.3 A short history, from STRIPS to π0 DRAFTED
- 1.4 The four families of action models DRAFTED
- 1.5 What you will and will not find in this book DRAFTED
- 1.6 Summary DRAFTED
- 1.x Hands-on exercise + chapter references DRAFTED
2
Your first VLA, end-to-end
- 2.1 What we are going to build, and what is hidden inside DRAFTED
- 2.2 Setting up the environment (OpenVLA weights, LIBERO simulator) DRAFTED
- 2.3 Walking through the inference loop one line at a time DRAFTED
- 2.4 When it works and when it does not DRAFTED
- 2.5 What is left for the rest of the book DRAFTED
- 2.6 Summary DRAFTED
- 2.x Hands-on exercise + chapter references DRAFTED
3
Math and ML prerequisites in 30 minutes
- 3.1 Vectors, matrices, gradients, and why the chain rule rules robotics DRAFTED
- 3.2 Random variables, expectations, KL divergence DRAFTED
- 3.3 A 50-line PyTorch training loop, annotated DRAFTED
- 3.4 Three loss families: supervised, RL, self-supervised DRAFTED
- 3.5 Debugging a model that will not train DRAFTED
- 3.6 Summary DRAFTED
- 3.x Hands-on exercise + chapter references DRAFTED
PART TWO
The lineage that produced VLAs
4
Classical action models: planning and inverse dynamics
- 4.1 Symbolic actions: STRIPS, PDDL, and action schemas DRAFTED
- 4.2 Geometric actions: inverse kinematics and motion planning DRAFTED
- 4.3 Inverse dynamics and computed-torque control DRAFTED
- 4.4 Where classical methods are still load-bearing in modern robots DRAFTED
- 4.5 Summary DRAFTED
- 4.x Hands-on exercise + chapter references DRAFTED
5
Learning from rewards: MDPs and reinforcement learning
- 5.1 States, actions, rewards, and policies DRAFTED
- 5.2 Value iteration and policy iteration DRAFTED
- 5.3 Q-learning and the role of exploration DRAFTED
- 5.4 Why reward design is the hardest part DRAFTED
- 5.5 The MDP-to-robot translation problem DRAFTED
- 5.6 Summary DRAFTED
- 5.x Hands-on exercise + chapter references DRAFTED
6
Learning from demonstrations: behavior cloning and imitation learning
- 6.1 Why imitation is the dominant signal in modern robotics DRAFTED
- 6.2 Behavior cloning, step by step DRAFTED
- 6.3 Compounding error and DAgger DRAFTED
- 6.4 A glance at IRL and adversarial imitation DRAFTED
- 6.5 Choosing between BC, IRL, and RL DRAFTED
- 6.6 Summary DRAFTED
- 6.x Hands-on exercise + chapter references DRAFTED
7
Deep RL for control: DQN to SAC and PPO
- 7.1 Function approximation: from Q-tables to Q-networks DRAFTED
- 7.2 Policy gradients and the variance problem DRAFTED
- 7.3 PPO in 100 lines DRAFTED
- 7.4 Off-policy actor-critic: DDPG, TD3, SAC DRAFTED
- 7.5 Sim-to-real: domain randomization in one slide DRAFTED
- 7.6 Summary DRAFTED
- 7.x Hands-on exercise + chapter references DRAFTED
PART THREE
Modern building blocks
8
Sequence models meet control
- 8.1 The transformer in two pages, for control DRAFTED
- 8.2 Decision Transformer: control as conditional sequence modeling DRAFTED
- 8.3 Trajectory Transformer and beam-search planning DRAFTED
- 8.4 What gets tokenized: states, actions, returns, language DRAFTED
- 8.5 Bridge to foundation action models — and to the SSM alternative (RoboMamba) DRAFTED
- 8.6 Summary DRAFTED
- 8.x Hands-on exercise + chapter references DRAFTED
9
World models and model-based learning
- 9.1 What is a world model, really DRAFTED
- 9.2 Latent dynamics: RSSM and Dreamer DRAFTED
- 9.3 Planning in latent space DRAFTED
- 9.4 Video-prediction world models (Genie, V-JEPA) DRAFTED
- 9.5 World models vs. VLAs: the architecture debate DRAFTED
- 9.6 Summary DRAFTED
- 9.x Hands-on exercise + chapter references DRAFTED
- 9.7 World Action Models: the world model as the policy backbone — jointly predicting future video and actions (DreamZero / Cosmos 3), why a physics prior generalizes where a semantic prior does not, and how this reframes the §9.5 debate. (Added 2026-08-15; placed after 9.x to avoid renumbering the existing Summary/exercise bullets.) DRAFTED
10
Diffusion and flow models for action generation
- 10.1 A 10-minute introduction to diffusion models DRAFTED
- 10.2 Diffusion Policy and ACT DRAFTED
- 10.3 Flow matching and rectified flow for action DRAFTED
- 10.4 Trade-offs: latency, multimodality, smoothness DRAFTED
- 10.5 Action-head choices in modern VLAs DRAFTED
- 10.6 Summary DRAFTED
- 10.x Hands-on exercise + chapter references DRAFTED
PART FOUR
Foundation action models in depth
11
The VLA recipe: from CLIP to RT-1
- 11.1 CLIP and the multimodal pretraining moment DRAFTED
- 11.2 Language-conditioned imitation: BC-Z, RT-1 DRAFTED
- 11.3 Action tokenization: a small idea with large consequences DRAFTED
- 11.4 What RT-1 changed and what it did not DRAFTED
- 11.5 The data side: when does scale start to pay off DRAFTED
- 11.6 Summary DRAFTED
- 11.x Hands-on exercise + chapter references DRAFTED
12
Scaling up: RT-2, OpenVLA, and Octo
- 12.1 RT-2: a VLM that also outputs actions DRAFTED
- 12.2 OpenVLA: an open-source 7B-parameter VLA DRAFTED
- 12.3 Octo: a generalist policy with a diffusion head DRAFTED
- 12.4 Open X-Embodiment: the dataset that made all of this possible DRAFTED
- 12.5 What "emergent" really means in this context DRAFTED
- 12.6 Summary DRAFTED
- 12.x Hands-on exercise + chapter references DRAFTED
13
Smooth control: π0 and flow-matching action heads
- 13.1 The trouble with discrete action tokens DRAFTED
- 13.2 π0's architecture, end to end DRAFTED
- 13.3 Flow matching as a control objective DRAFTED
- 13.4 What π0 can do that earlier VLAs cannot — and the π0.5 → π0.6 → π0.7 lineage (open-world generalization, RL-from-experience, steerable generalist behavior) DRAFTED
- 13.5 Open questions in continuous-action foundation models DRAFTED
- 13.6 Summary DRAFTED
- 13.x Hands-on exercise + chapter references DRAFTED
14
Dual-system architectures: Helix and GR00T N1
- 14.1 Why a single forward pass is not always enough DRAFTED
- 14.2 Helix: a high-level VLM and a low-level sensorimotor model — through Helix-02's "System 0" whole-body controller (replacing hand-coded locomotion) and leaderless multi-robot coordination DRAFTED
- 14.3 GR00T N1 and its N1.5–N1.7 successors: humanoid-flavored dual systems — plus Gemini Robotics-ER as a third family (embodied reasoning + VLA, "Embodied Thinking," Motion Transfer) DRAFTED
- 14.4 Latency budgets and real-time control DRAFTED
- 14.5 Deployment case studies (Figure Helix-02, GR00T-enabled humanoids, dexterity-focused entrants such as Genesis AI's GENE and RLWRLD's RLDX-1) DRAFTED
- 14.6 Gemini Robotics 2: unified whole-body loco-manipulation (a fourth dual-system family; first VLA to run legs, torso, arms, and multi-finger hands under one learned policy, demoed on Apptronik Apollo 2) DRAFTED
- 14.7 Summary DRAFTED
- 14.x Hands-on exercise + chapter references DRAFTED
15
Datasets, benchmarks, and evaluation
- 15.1 What a robot dataset looks like, by example DRAFTED
- 15.2 Open X-Embodiment in detail — and what has (and has not) succeeded it: large teleop fleets (AGIBot Genie-1, bimanual YAM, Unitree G1) feeding newer foundation models rather than a single branded dataset DRAFTED
- 15.3 LeRobot: Hugging Face's dataset format, hub, and community-contributed robot data DRAFTED
- 15.4 Sim benchmarks (LIBERO, CALVIN, RoboCasa, SimplerEnv) and red-team-style suites such as RoboArena DRAFTED
- 15.5 Real-robot evaluation: variance, success rate, time-to-completion DRAFTED
- 15.6 Building your own evaluation DRAFTED
- 15.7 Summary DRAFTED
- 15.x Hands-on exercise + chapter references DRAFTED
PART FIVE
Building with action models
16
Fine-tuning a VLA for your robot
- 16.1 Picking a base model DRAFTED
- 16.2 Building a teleop dataset that does not waste your time DRAFTED
- 16.3 LoRA vs. full fine-tuning vs. action-head-only DRAFTED
- 16.4 Sim-to-real fine-tuning loops DRAFTED
- 16.5 A recipe card for new embodiments DRAFTED
- 16.6 Summary DRAFTED
- 16.x Hands-on exercise + chapter references DRAFTED
17
Evaluation, safety, and deployment
- 17.1 Safety as a layer, not a property DRAFTED
- 17.2 Runtime monitors and shielding — VLM-as-monitor patterns (Code-as-Monitor), runtime action authorization, and step-level failure-signal detection (arXiv 2605.30834) DRAFTED
- 17.3 A/B evaluation on hardware DRAFTED
- 17.4 Logging, alerting, and rollback DRAFTED
- 17.5 What we still cannot certify — plus emerging attack surfaces (adversarial patches that hijack VLA chain-of-thought reasoning, sensor-perturbation fragility, and the CVPR 2026 AdvML adversarial-VLA challenge) DRAFTED
- 17.6 Summary DRAFTED
- 17.x Hands-on exercise + chapter references DRAFTED
- 17.7 Training-time attacks: poisoned data, backdoors, and a defense literature that has not caught up — supply-chain exposure in aggregated datasets and public checkpoints, AttackVLA/BackdoorVLA targeted long-horizon triggers, ATAAT's 5%-poisoning result, and why clean-task evaluation is blind to all of it. (Added 2026-08-15; placed after 17.x to avoid renumbering existing bullets.) DRAFTED
18
Open problems and what comes next
- 18.1 Generalization across embodiments — including the shift toward whole-body neural control (Helix-02's System 0, and now Gemini Robotics 2's unified loco-manipulation policy) blurring the classical/learned locomotion boundary from Chapter 4 DRAFTED
- 18.2 Long-horizon and dexterous tasks — dexterity remains below human level even as dedicated foundation models (GENE, RLDX-1) target it directly DRAFTED
- 18.3 Video-pretrained action models — now with a concrete result: V-JEPA 2 → V-JEPA 2-AC, zero-shot pick-and-place from under 62 hours of unlabeled robot video DRAFTED
- 18.4 Reasoning + action: LLM chains of thought meet control — no longer speculative; an active subfield (embodied CoT, latent-reasoning VLAs, ERVLA's CoT-dropout at inference, Gemini's Embodied Thinking) DRAFTED
- 18.5 What to read next, and how to contribute DRAFTED
- 18.6 Summary DRAFTED
- 18.x Hands-on exercise + chapter references DRAFTED
- 18.7 Does embodied reasoning actually reason? — the BeTTER stress tests (lexical-kinematic shortcuts, composition failure, behavioral inertia), functional vs. faithful reasoning, and the Pinocchio faithfulness critic; answers the question §18.4 left open. (Added 2026-08-15; placed after 18.x to avoid renumbering existing bullets.) DRAFTED
- 18.8 Beyond vision: tactile sensing as a foundation-model modality — what a camera cannot see about contact, TouchWorld's predicted tactile subgoals plus high-frequency residual refinement, and why touch has no free corpus. (Added 2026-08-15; placed after 18.x to avoid renumbering existing bullets.) DRAFTED
APPENDICES
A
Linear algebra refresher DRAFTED
B
C
PyTorch and JAX primer DRAFTED
D
Setting up a robotics simulator DRAFTED
F